GAMES & WEB DEVELOPER

About Me

Hi! I'm Alvin

I'm a game programmer who is currently studying in NYP. From young, games were a way to kill time as I was an only child and no one to play with after school. I enjoy exploring various genres and pushing my creative and technical boundaries.

I'm always eager to learn, diving into programming problems, or tackling fun projects with others. Here you can see some of the projects to which I had the opportunity of contributing as a team member and some of my individual projects.

Focus & Specializations

Specializations

Programming (C#/C++) UIUX Video Editing Virtual Reality

Current Focus

Building immersive gameplay systems, learning geometry and velocity for 3D models and movement.

Education

2024 - Current

Diploma In Games Development & Technology

Nanyang Polytechnic

2022 - 2024

Higher Nitec in Games Programming and Development

ITE College Central

2020 - 2022

Nitec In Infocomm Technology

ITE College Central

Work

Games

A collection of games I've developed individually, showcasing different genres, mechanics, and technical challenges.

Ridgeway Arena Track

Ridgeway Arena Track (2026)

A browser racing game steered with your hands instead of a keyboard: clench both fists to accelerate, open them to brake, and raise or lower a hand to turn. Includes lap timing, a singleplayer circuit, and room-code multiplayer races.

Three.js WebGL MediaPipe WebSockets
Chameleon

Chameleon (2026)

A hide-and-seek game concept built around camouflage, movement, and playful arena tension as chameleon players blend into the environment while seekers track them down.

Game Prototype Camouflage Arena
Trash Collection Company

Trash Collection Company (2026)

An endless runner inspired by Subway Surfers and Temple Run, focusing on fast-paced gameplay, obstacle avoidance, and score-based progression.

Android Android Studio JavaScript
The Last Shepherd

The Last Shepherd
(2026)

A simulation game where players observe AI-driven interactions within a dynamic system, focusing on emergent behavior and decision-making.

C++ Visual Studio AI Simulation
Silent Voice

Silent Voice
(2024)

A 2D platformer drawing heavy inspiration from Hollow Knight, particularly in its atmosphere, environmental storytelling, and world design.

Construct 3 JavaScript 2D Platformer
The Last Leap

The Last Leap
(2023)

A precision-based 2D platformer focused on movement mechanics, timing, and player control.

Construct 3 JavaScript 2D Platformer Precision

Digital Experiences

Digital products built for practical, connected experiences across web and mobile devices.

Moneyline income and spending dashboard illustration

Moneyline (2026)

A personal finance dashboard for tracking income, spending, bank accounts, and credit cards across Singapore and Malaysia, with AI-assisted statement imports and SGD/MYR support.

Web App Next.js Personal Finance AI Statement Import

Collaborations

Projects developed in team environments, highlighting collaboration, shared problem-solving, and hands-on development experience.

Panda Unexpress

Panda Unexpress
(2026)

Panda Unexpress is a FYP project I was part of as Programmer, during my 3rd year at NYP. The project had 6 people, 3 of which were game artists.

Unity C# Virtual Reality

Role: Programmer & Game Designer

Team Size: 6 Members (3 Artists)

A Hat In Crime

A Hat In Crime
(2025)

A Hat In Crime is a project I was part of as Game Programmer during my WIU in my 2nd year in NYP. The project had 4 game programmers.

Unity C++ WIU

Role: Game Programmer

Team Size: 4 Programmers + Artists/Designers

Singacure

Singacure
(2025)

Singacure is a project I was part of as Game Programmer during my WIU in my 2nd year in NYP. The project had 4 game programmers.

Unity C++ WIU

Role: Game Programmer

Team Size: 4 Programmers + Artists/Designers

Skills & Technologies

Technical Proficiencies

Unity 90%
C# 85%
C++ 80%
JavaScript 75%

Game Development Skills

UI & UX Design

Creating UIUX design for games.

Gameplay Programming

Implementing core mechanics, controls, and interactive systems.

Team Collaboration

Working effectively in multidisciplinary development teams.

Tools & Engines

Unity, Unreal Engine, Construct 3, Android Studio, Visual Studio & GitHub.

Achievements & Awards

Potato For Good Challenge, Singapore (ITE)

Edusave Certificate of Academic Achievement, Singapore (MOE)

Overseas Institution Elective Certificate

Edusave Character Award

Edusave Award For Achievement, Good Leadership and Service (Eagles)